As I wheeled an old Revox tape machine home for its quiet
retirement in my back bedroom, it struck me how much more physical life in
radio once was. These machines are hefty beasts. Even heftier when accompanied by a pile of necessary
10 1/2" spools bulging with 1/4" tape.
To keep an hour of output demanded a whole hefty metal spool
full. I was reminded recently by our
Head of Sport, Tom Ross, that sports programmes would be logged on these, and
each time a goal was scored, a bit of paper would be inserted at the appropriate
point in the take-up spool, so one could swiftly re-wind at the end of the show
and copy off the match highlights. Unless a bit of errant stray leader tape
obscured the key moment. Then you’d swear.
I do not recall any health and safety training with regard
to these machines, regardless of the ease with which one might slice one's finger off when hastily
rewinding, or trying to stop a spool quickly.
I am not the only person to have tech-opped a show with blood dripping
from my fingers onto the Formica. Easy to make errors too; like playing the tape at the wrong speed, backwards, or lacing it inside out. The latter was the most difficult to detect
if the contents were unfamiliar: a very good friend of mine willingly confesses
to having played a Christmas Eve carol
concert like that once. Until the tetchy producer called in, rather concerned
about the vicar sounding like he was speaking through a sock.
It's tough to explain to a generation weaned on software
solutions just how complex life was.
Ah, the secrets now, just before they die with our
generation.
To get more than one 'track', it was a case of mastering on
one machine, playing back another, and adding in whatever you could during the
dubbing in real-time. Lucky studios were equipped
with a third reel-to-reel, or you could, as I often did, open the fader to the
studio next door and run round to play in extra stuff. You could, of course, play a spot effect off
vinyl, from a cart machine or cassette too.
Your own voice could supply the second or subsequent track, mixed in
live. Using your own 'multi voice',
meant counting yourself in and trying to speak with, or to, yourself. Each 'take' was an exhausting choreographed
effort.
To get further effects beyond the exhausting performance
above, you had to copy the whole thing off again, sacrificing audio quality for
complexity, remembering that in those analogue days, quality deteriorated on
each dub.
Want to phase something?
That entailed two copies of the audio, played simultaneously and recorded
on a third, with a finger placed on one of the spools every now on again just
to slow one copy down slightly. The waveforms would cancel, and lo, the phasing
effect. Echo?
Fader up on the record machine. Slower, better echo? Play the whole
thing at half speed and put the fader up at the end, then return to proper
speed. Reverse echo? Turn the tape over
so it plays backwards-gobbledegook and echo the end. Which then becomes the beginning.
Each edit was painful.
An individual cut of the tape with a razor blade; the elements repaired with white splicing tape. An early lesson was to keep the bits you'd
chopped out, just in case you needed to rescue them later. Someone assembling a long production piece would have pieces of
tape draped all over the studio for later use.
Incidentally, this whole ritual was often conducted at midnight, given studio time was in short
supply. Unlike now, there was no ability to do mixing on your desk PC in the office. Rows about studio time would come to blows, followed by typed memos and new booking systems, followed by more anger when the procedures were ignored.
supply. Unlike now, there was no ability to do mixing on your desk PC in the office. Rows about studio time would come to blows, followed by typed memos and new booking systems, followed by more anger when the procedures were ignored.
What about that complex production, when a repeated word or
syllable was desired - the sort of effect a flick of the wrist can achieve on Protools. This was a case of chopping out each mini-sound,
copying. And then again. And then again. Surround yourself with one inch bits of tape
and glue them all together.
Kenny Everett, of course, was the master. Would digital have made him any better? Or would he have diverted his time into a relentless pursuit of 'perfection'? On his blog, Andy Walmsley dissects just one promo.
Kenny Everett, of course, was the master. Would digital have made him any better? Or would he have diverted his time into a relentless pursuit of 'perfection'? On his blog, Andy Walmsley dissects just one promo.
It all took a very long time, but just maybe back then, we
focussed on the big things that made a difference. Now it’s easy to spend sometimes too long on
the final polish. Just because you can.
On-air, each bit of finished production lived on a tape
cart. Having a box of new blank ones to
use was a very special treat. One would label the item with care, with coloured
stickers or Dymo. Then, once on air, out of a junction, you’d load up the cart
machines and fire them all off with a powerful finger push. Complex sequences
could mean whipping carts in and out within a ten second item. If you could
make a junction more challenging than it already was, you did.
Enjoy here a
few illustrative 1980s analogue bits of mine I discovered on a decaying spool of Racal Zonal recently. Some crazy multi-tracked-me shouting, talking
to myself, and getting very enthusiastic about an £64 giveaway. Enjoy too a
little 1980s Dale Winton I recall mixing; a dodgy Thatcher impression; a questionable contest mechanic which
involved sticking ‘bugs’ on buses; and a fun Christmas greeting.
1980s analogue production
1980s analogue production
These were, indeed, the nineteen eighties.
Remember. White leader at the front, red at the back. Remember that, or you'll be on tape reclaim as a disciplinary measure. Goodnight.